However, the twist here is that this simple premise takes on multiple layers. Zagreus wants to get out of hell, Hades would much rather he focus on getting on with things in the underworld, and various other parties are interested in helping one or the other. The story here is one of the game's main draws, even if it doesn't initially seem like there's much to it. In particular, the songs The Painful Way and Good Riddance really stand out for me. The soundtrack here is quite good too, mixing traditional string instruments with some great adrenaline-pumping beats, some otherworldly vibes, and even a few good vocal pieces. These conversations are fully voiced, and they are one of the greatest joys of the game, because they are exceptionally well-written and well-acted. The game also has exceptionally well-designed character portraits that accompany the conversations the game's characters have. I will say that at least on the Nintendo Switch, the framerates can struggle a bit when you have a lot of enemies and visual effects on-screen at once, but this doesn't interfere with the gameplay too much. Visually, Hades looks good, featuring striking 2D backgrounds with a lot of detail and subtly cel-shaded characters that fit in perfectly with them. Hades is an Action-heavy Roguelike released for Nintendo Switch and PC in 2020 that puts players in the role of Zagreus, the son of Greek god Hades, who is fighting through hordes of his father's minions to try to escape the underworld, aided by the other gods in the Greek pantheon.
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